![]() ![]() It is very important to say it does physical damage for foack sake! Huge AoE, a lot of physical damages, lasts 3 turns, set blood fields.Or just fancy a really decent top down roleplaying adventure? Divinity Original Sin 2 has something for you. What does it scale with? Level of Necro? Level of Hydro? Or maybe intelligence? Why do the descriptions suck so much? Is it so difficult to do a good job on them? Neither Hydrosophist nor Necromancer have an effect on the damage of the skill. ![]() ![]() ![]() Lastly it scales with Huntsman if you cast it from an elevated position. It scales with Intelligence and Warfare primarily.ĭamage is also increased by the Savage Sortilege talent giving it a chance to crit and following that the spell can scale with Wits and Scoundrel. Even non weakened Daeva dies in first combat turn. If some bad buys are still alive, finish them with a corpse explosion another terrific spell. Extremely powerful with a lonewolf spec: 2h mage with everything in warfare, scoundrel and two handed. Only few enemies survive such a burst Ah, good memories on how this skill would oneshot pretty much anything but bosses and that was in a 4 man team, never got to try it with lone wolf and in def. If 3 are clumped together, they get 9 time the damage of Bloodstorm before they can act! Chances are high that he will be the first to act next turn as well And yes, the more enemies, the merrier this skill gets. Now you can use some other skills like Corpse Explosion, Healing Ritual or similar to clean the enemies up. Įnd the turn with your active character and your Necromancer will now act. It forces your Necromancer to join in on the fight. Here is how to do it: - your Necromancer is out of combat, while the enemies are locked in combat with about anything summon, teammate, etc. So, you can actually have all 3 turns of damage in before the enemy even reacts. Under Tips one thing is missing: 'waiting' causes it to trigger, since the round begin is when your character acts instead. Bolts of coagulated blood fall on enemy characters in the area, setting Disease and Decaying. ![]()
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